
Welcome to Processing! / Processing.org
Processing is a flexible software sketchbook and a language for learning how to code. Since 2001, Processing has promoted software literacy within the visual arts and visual literacy …
Processing - Wikipedia
Processing uses the Java programming language, with additional simplifications such as additional classes and aliased mathematical functions and operations. It also provides a …
Processing Foundation
We work toward our goals by developing and distributing a group of related software projects, which includes Processing (Java), p5.js (JavaScript), and Processing Android, and by …
Processing Foundation - GitHub
Source code for Processing, the software sketchbook and Java-based programming language for students, artists, designers, educators, hobbyists, and creative coders.
Introduction to Processing | Java - GeeksforGeeks
Jul 12, 2025 · Processing was created in 2001 by Ben Fry and Casey Reas, who were both students at the Massachusetts Institute of Technology (MIT) at the time. They wanted to …
OpenProcessing - Creative Coding for the Curious Mind
Merge creativity and algorithms to sketch ever-evolving visuals that use randomness to create mesmerizing patterns, shapes, and designs. Explore inspiring works of established artists or …
Processing Tutorial 1 - Getting Started - University of Oregon
If you feel comfortable with what you have learned thus far, check out more commands and functions that are built into the processing language at the official Processing.org Reference …
Processing | Net Art Anthology
Using the technology of open-source software, Processing offers a programming language developed specifically for artists while working to rectify disparities in access to code, perhaps …
Processing tutorials - YouTube
This covers all Processing programming, from installing Processing to animation and optimisation, object-oriented programming, and more.
p5.js
Lauren Lee McCarthy reading the Processing Community Catalog. Photo credit: Maximo Xtravaganza. Find out how to get started with animation, audio, WebGL, accessibility, and …